Civ-4 GOTM 01: Rome GOTM 2 RBCiv4 Epic 1
Theta Tau RBCiv4 Adventure 2 RBCiv4 Adventure 1 RBCiv4 Adventure 3 RBCiv4 Adventure 4 GOTM 3 Fatal Errors 1 RBCiv4 Adventure 8 RBCiv Epic 4 RBCiv Epic 5 GOTM 8 RBCiv Adventure 9 RBCiv4 Epic 6 RBCiv4 Epic 7 Adventure 42 - Joy to the World Adventure 45 - Hannibal's Muse
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I wanted to start a game focusing exclusively on Great Engineers. I
decided to name it Theta Tau,
since that is the name of the nations oldest Engineering Fraternity.
The gist of the game is to build all the great wonders, national
wonders, and city improvements that allow Great Engineer specialists or
produce Great Engineer GPP.
- The Pyramids
- The Hanging Gardens
- Forge
- Pentagon
In my first game, I decided that it was required to beeline to Metal
Casting (for forges), stopping only for Masonry to ensure the Pyramids.
I started on Prince on a panagea. I built the Pyramids but my problem
was that I hadn't started on a settler before starting the Pyramids. So
by the time I got my 2nd city down there was no more room for expansion.
Even worse I didn't have any copper (and hadn't discovered Iron Working,
or Hunting / Archery - per variant rules), so I had only warriors.
Alexander soon declared war on me and worked me.
So it was time to revisit. I looked again on the possible leaders. I
wanted one that had 2 techs on the path to Metal Casting. Mining,
Fishing, The Wheel and Agriculture all were. In my first game I had
chosen Mao, since he had Mining and Agriculture and is Phi/Org. It
seemed that Philosophical would be the trait of choice, to produce even
more Great Engineers. In my rehash, I chose Elizabeth, who starts with
Mining and Fishing, and is Phi/Fin. Industrious might have been nice,
but I didn't plan on building many wonders, except for the
initial Pyramids, and there are no leaders that are Phi/Ind.

Things started out normally. I settled London on the spot, and I built
a warrior then a worker, while
starting out on Bronze Working. I sent both warriors out scouting
(keeping one semi-close). The initial techs went a little something
like this:
- Bronze Working - 3440 BC
- Masonry - 3080 BC
- The Wheel - 2760 BC
By about now I had noticed a source of stone to my south. I sent my
first settler thataway and my 2 workers to hook up a quarry.
- Pottery - 2440 BC
- Writing - 1960 BC
- Mathematics - 1200 BC
- Alphabet - 725 BC
With the discovery of Alphabet, now's as good a time as any to mention
that I am not alone. I had chosen custom continents, with 1 continent
per team, in the hopes that I could be alone so as not to get worked as
I had in my previous game, but not so isolated that I'd be unable to
trade. Early on I met Hatshepsut, who was to the east. We had expanded
somewhat peacefuly. London finsihed the Pyramids in 675 BC, and I went
to representation. I knew that since I was alone, Hatty wouldn't trade
me any techs (thinking she had a monopoly), so I took a quick detour.
- Sailing - 525 BC
- Agriculture - 450 BC
- Metal Casting - 50 BC
After discovering Math, I set London on an aqueduct, and timing it right
with the birth of Imhotep, I had my 2nd engineering wonder. After
discovering Sailing, I built 2 galleys to send out to find other folk.
I knew I had a few expensive techs that I hoped to be able to trade for
a lot of the less expensive ones I had passed up. Hatty had Code of
Laws and had founded Confucianism, but it hadn't passed to any of my
cities.
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