Civ-4 GOTM 01: Rome
GOTM 2
RBCiv4 Epic 1
Theta Tau
RBCiv4 Adventure 2
RBCiv4 Adventure 1
RBCiv4 Adventure 3

RBCiv4 Adventure 4
GOTM 3
Fatal Errors 1
RBCiv4 Adventure 8
RBCiv Epic 4
RBCiv Epic 5
GOTM 8
RBCiv Adventure 9
RBCiv4 Epic 6
RBCiv4 Epic 7
Adventure 42 - Joy to the World
Adventure 45 - Hannibal's Muse



Sponsor: Arathorn
Opening Date: January 16, 2006
Duration: 4 weeks
Map Script: Custom Continents
Map Edits: None
Game Speed: Normal

Difficult: Monarch
Civilization: Egypt
Leader: Hatshepsut
World Size: Standard
Opponents: 7 (Kublai Khan, Isabella, Huayana Capac, Frederick, Qin Shi Huang, Roosevelt, and Asoka)
Number of Continents: 2
Sea Level: Normal
Climate: Temperate
Victory: Space (all enabled)
Version: Civ4 1.52



You can see 2 huts, marble, gold, rice and pigs. So, with no trading for awhile, a new strategy must be looked at. I'm looking at a potential chariot rush. I already have the Wheel, but need to hook up horses. So I go for worker first, with Animal Husbandry as the opening tech.

3920 - First hut gives 46 gold. I'll leave the other hut to be picked up by border expansion in 22 turns.

After some exploration, it looks like I'm in the south, as there is a lot of tundra around.

3640 - Buddhism FIADL

3520 - Animal Husbandry comes in. I choose Hunting for the Ivory and the scouts. Speaking of huts, second hut gives me a hut. That scout dies in 3440, but not before telling me where the horses are - off to the NW. Worker->Barracks. Hunting->Mining.

3200 - Hinduism FIADL

3040 - Mining ->Bronze Working. Hut gives me another 52 gold.

2720 - How convenient - I can pop a scout in exactly the 2 turns I need for Thebes to go to size 4 and then build a settler.



My worker is currently building a farm, he's going to be roading to the NW, towards the horses and also the marble.

2640 - Scout->Settler. Scout goes northwards.

2520 - BW->Masonry. I'll be heading towards the Oracle. I revolt to slavery since I'm spiritual. Hut gives me 51 gold. Copper 2E of Thebes.

2280 Settler->Worker. 2240 - Masonry->Mysticism

2200 - Memphis founded between cows, horses, gold and rice->Worker.

2080 - After doing some exploration, I'm thinking that I'm alone on this continent...Mysticism->Meditation to go to Priesthood. One of my workers is building the quarry.

2000 - Hut gives my scout 12 XP.
 
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